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Today we are pleased to present you the review of The Temple of the Kraken God, a disturbing adventure for MÖRK BORG.

Spilling the ink that makes up this obscure manual is Christian Eichhorn. The author’s extremely clear style fits perfectly with MÖRK BORG‘s simple and straightforward gameplay mechanics, as we have already seen in Galgenbeck Sacrifice. We take this opportunity to thank him very much for sending us a digital review copy!

This module, closely related to the official lore of the game, puts us in the shoes of a group of poor adventurers sent by King Sigiùm the Kind. Our task will be to explore a mysterious island spotted in the Endless Sea.

The adventure is available on DriveThruRPG at the competitive price of $15 (14,22€) for the pdf version and $20 (18,96€)for the softcover. This places it slightly below average in price for similar adventures, making it an interesting option for lovers of the fairly unique theme it deals with.

The handbook is clearly imbued with a certain Lovecraftian feeling. Furthermore, it has a subtlety that has pleasantly struck me: the work addresses the Kraken God with a single letter: F. Obviously using a gothic font that is as dramatic as possible.

Reviewing the Volume of The Temple of the Kraken God

The volume consists of 56 pages in a mix of black and white and extremely bright colors, now typical of the RPG MÖRK BORG. Constant shifting between realistic images and abstract drawings provides a unique and well thought-out style. Also, the chosen color palette is also particularly pleasing, which never deviates from the abysmal theme of the tome, even though it uses yellow and fuchsia.

There are also many details that will surely delight the most attentive players. Through some interactions, in fact, the adventure rewards players for having conversed with the crew through unique encounters. Of course, being MÖRK BORG, the prize is tremendous and permanent mental scars.

Gameplay Mechanics and Battles

The Temple of the Kraken God offers two new game mechanics easily applicable to a long-term campaign. The first is called “Corruption“, and it’s a slow descent into the mental abyss of the character, accompanied by Lovecraftian powers. Between one tentacle and another, however, the character could fry completely and pass over to the enemy’s side. The second mechanic is that of the “Fallen Stars“: dark omens (determined at random) that follow the players. They can be altered, but at a high price.

The fights, on the other hand, range from “doable and fun” to “character-grinders”. I therefore recommend that you clarify the situation at the party before you even start.

Tables, Artifacts and Conclusion of The Temple of the Kraken God

Random events within the dungeon are described via a d8 table. These can be used to fill any dead moments of exploration, or even just to indulge the players’ curiosity. The maps are developed not too far from the One-Page-Dungeon, offering an always clear reading despite the chaotic style of the work. The last pages are occupied by a series of dark magical artifacts, all different and well connected to the plot of the adventure.

At the end of the day(s), we are faced with a very solid adventure in all aspects, which I can highly recommend to lovers of the MÖRK BORG RPG. In fact, it embodies all its strengths and weaknesses.

And remember: no mortal can expect to conquer the God of Anemones, Ionic Salt and Pressure. They can only hope to whitstand.

If you enjoyed this review of The Temple of the Kraken God, keep following us for more Mörk Borg compatible products!

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